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deTerrain.cpp File Reference

terrain generation & display More...

#include "deScene_priv.hpp"
#include "deBitmap.hpp"
#include "deMath.hpp"
#include "deCamera.hpp"
#include "dePortal.hpp"
#include "deRender.hpp"
#include "deRenderStates.hpp"
#include "deFunctors.hpp"

Include dependency graph for deTerrain.cpp:

Include dependency graph

Defines

#define GMMVBSIZE   (128)

Functions

DWORD BiggestPow2SmallerThan (DWORD input)
DWORD SmallestPow2BiggerThan (DWORD input)

Variables

IdeSceneLights_TestLight
IdeSceneLights_TestLight2
IdeSceneLights_TestLightBright

Detailed Description

terrain generation & display

Author:
Masterg, Assassin
This file is the intellectual property of Novus Delta, LLC.. Usage of the contents of this file is subject to the Destiny3D Member License which can be found at http://www.destiny3d.com. Any other usage is prohibited.

This file is distributed "AS IS" without warranty of any kind. Novus Delta, LLC. does not guarantee the fitness of the contents of this file for any particular purpose.

Copyright (C) 2001-2003 Novus Delta, LLC. All Rights Reserved.


Change History

Date:
Mar 2003
Author:
Masterg
Remarks:
Creation

Define Documentation

#define GMMVBSIZE   (128)
 


Function Documentation

DWORD BiggestPow2SmallerThan DWORD    input [inline, static]
 

DWORD SmallestPow2BiggerThan DWORD    input [inline, static]
 


Variable Documentation

IdeSceneLight* s_TestLight
 

IdeSceneLight* s_TestLight2
 

IdeSceneLight* s_TestLightBright
 


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